Présentation La Mêlée Numérique 14 : Stratégies et développements mobiles multi-plates-formes

Plus de présentations presentations de DocDoku.
Concernant les problématiques de compilation croisée, il est à noter qu’Apple a modifié récemment la licence d’utilisation que chaque développeur doit signer lors du téléchargement de l’iPhone OS 4 SDK :
3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
Le risque de se voir refuser l’accès à l’Appstore pour une application conçue par cross compilation est donc bien réel.

3 Commentaires

  1. Thanks for shening. I read many of your blog posts, cool, your blog is very good. https://www.binance.com/en/register?ref=P9L9FQKY

  2. Reading your article has greatly helped me, and I agree with you. But I still have some questions. Can you help me? I will pay attention to your answer. thank you.

  3. Your point of view caught my eye and was very interesting. Thanks. I have a question for you. https://www.binance.com/join?ref=GJY4VW8W

Comments are closed.